| Air Combat and Military Targets
|
| Target |
Flak | Damage per Hit |
Damage = Victory Points |
| Area | Target |
Hit | Direct | Vital |
Negligible | Minor | Major | Destroyed |
| Dogfight |
0 | 0 |
N/A | N/A | N/A |
Damaged Fighter = 2 VP, Destroyed Fighter = 5 VP |
| Patrol |
0 | 0 |
N/A | N/A | N/A |
Miss = 0 VP | Hit = 5 VP | Direct = 10 VP | Vital = 20 VP |
| Airfield |
1 | 3 |
1 | 2 | 3 |
0-2 = 0 VP | 3-4 = 3 VP | 5-7 = 6 VP | 8+ = 10 VP |
| Seaplane Base |
0 | 2 |
1 | 2 | 3 |
0-2 = 0 VP | 3-5 = 3 VP | 6-7 = 7 VP | 8+ = 10 VP |
| Ground Forces |
0 | 1 |
1 | 2 | 3 |
0-1 = 0 VP | 2-3 = 1 VP | 4-5 = 3 VP | 6+ = 5 VP |
| Naval Targets (Saturation bombing degrade hits one class: 21.63)
|
| Target |
Flak | Damage per Hit |
Damage = Victory Points |
| Area | Target |
Hit | Direct | Vital |
Negligible | Minor | Major | Destroyed |
| Carrier Fleet |
2 | 2 |
1 | 4 | 7 |
See Campaign Scenario |
| Battleship |
1 | 4 |
1 | 4 | 7 |
0-8 = 0 VP | 9-16 = 6 VP | 17-22 = 12 VP | 23+ = 24 VP |
| Cruiser |
1 | 3 |
1 | 4 | 7 |
0-4 = 0 VP | 5-8 = 3 VP | 9-12 = 6 VP | 13+ = 12 VP |
| Destroyer |
1 | 2 |
1 | 4 | 7 |
0-2 = 0 VP | 3-4 = 1 VP | 5-6 = 3 VP | 7+ = 6 VP |
| Freighter |
0 | 1 |
1 | 3 | 4 |
0 = 0 VP | 1 = 1 VP | 2-3 = 3 VP | 4+ = 5 VP |
| Invasion Force |
0 | 1 |
1 | 2 | 3 |
0-2 = 0 VP | 3-4 = 2 VP | 5-7 = 4 VP | 8+ = 7 VP |
| Logistical, Strategic, and Morale Targets
|
| Target |
Flak | Damage per Hit |
Damage = Victory Points |
| Area | Target |
Hit | Direct | Vital |
Negligible | Minor | Major | Destroyed |
| Docks |
1 | 2 |
1 | 3 | 5 |
0-3 = 0 VP | 4-6 = 3 VP | 7-9 = 6 VP | 10+ = 10 VP |
| Railyard |
1 | 3 |
1 | 2 | 3 |
0-2 = 0 VP | 3-5 = 3 VP | 6-8 = 6 VP | 9+ = 10 VP |
| Supply Center |
1 | 3 |
1 | 3 | 5 |
0-3 = 0 VP | 4-7 = 4 VP | 8-12 = 8 VP | 13+ = 15 VP |
| Small City |
1 | 2 |
1 | 3 | 5 |
0-9 = 0 VP | 10-16 = 10 VP | 17-22 = 20 VP | 23+ = 45 VP |