Peloponnesian War Campaign

Updated July 8, 2004
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You must have access to both Peloponnesian War (Victory Games) and DBA or DBM to play this campaign.


The "Peloponnesian War" board game by Victory Games can be used as a convenient campaign game for the DBx series. While this scenario is designed and playtested for De Bellis Antiquitatis (DBA), it is also possible to play it with De Bellis Multitudinis (DBM), with appropriate modifications to the troop types.

Peloponnesian War (PW), is designed as a solitaire game from the beginning; for once, the variant is the two-player version, instead of a variant solitaire version. Also, instead of units having movement allowances, any unit can get anywhere on the map unless it is stopped by enemy action. This is justified by the fact that the turns are three years long. Instead, players are constrained by their budgets, their "Bellicosity" level and their "Strategic Confidence" level.

During any given operation, a player (or the solitaire system) dispatches armies and/or navies to execute specific missions, whether to start or support a rebellion, ravage the country side, attack an enemy ally, or attack the enemy capital directly. When the major operations are launched, the force sent will be on the order of ten or twelve Hoplite strength points plus one to three Cavalry strength points. This campaign ruleset will attempt to map those force levels into armies approximately the size of a DBA army, or a small DBM army.

If you are playing DBM, the troop types and troop qualities are derived straight from DBM. If you are playing DBA, you can use DBA army lists to a certain extent, with one proviso: in order to retain the feel of the small, professional Spartan army in contrast to the larger, amateur armies of the other city states, Spartan Sp units fight at +5 instead of the usual +4, and will also (as in the DBM version) come in half the numbers of their non-Spartan conterparts.


The DBx troops available for this campaign are based on the "Later Hoplite Greek" army (List #5, Book 2 of the DBM army lists, or List II/5 of the DBA army lists).

The General always fights as a member of a Sp element (DBM)

DBA minima and maxima:

The PW troop types are limited to "Hoplite" and "Cav". We make the assumption that "Hoplite" units are 90-100% Sp (maybe with a few Ps or occasionally Aux), and that "Cav" units are mainly Cv, with a few LH.

Each PW Hoplite strength point could be a constant number of non-Spartan Sp (Irr O), or one or two Spartan Sphttp://memory.loc.gov/ammem/ammemhome.html (Reg S); up to some reasonable number, based on the lists, could be Aux or Ps. Depending on the size of the battle, the "constant number" could be one, or two, or four. Each PW Cavalry strength point could be a constant number of Cv or LH.

ANYONE WHO HAS BETTER INFO OR IDEAS ON THIS PLEASE LET ME KNOW!


Allied Troops

PW tracks only "Athenian", "Spartan", "Athenian Allied", and "Spartan Allied" troops. In order to keep a little better track of the various allied contingents, we might consider tracking major allied nations separately. This may require either modified PW counters or a certain amout of bookeeping.

Major allies in the "Post-Combat Movement Table" are as follows:

Major allies in the Multi-Player Version are as follows:

Also note that Amphipolis and Larisa only get a few (one and two, respectively) Hoplites during the Post-Combat Movement Phase. In addition, Argos gets four Hoplites if Athenian allied; Syracuse is gets two Hoplites if Spartan-allied. Macedon (Pela) gets two Cavalry if Athenian-allied. Macedon can also be Spartan-allied.


Work in progress...